We collaborate with partners from multiple disciplines(Human Computer Interaction, Game Design & Research, Industrial Design as well as Human Movement, Sports and Cognitive Science) in national and international R&D projects following a holistic perspective of exergaming. In our research projects, we experiment with innovative game balancing approaches, game mechanics, soft- & hardware designs and training concepts that allow players to experience both, an attractive and motivating as well as an effective and holistic body and brain training.
Furthermore, we explore different variations of the ExerCube for different application areas and target populations such as gyms, rehabilitation and(physical) eSports. To get this deep, extensive and individual insights, we use the approach of mixed methods(quantitative and qualitative data). The gained knowledge from our research projects is regularly integrated into ourExerCube training concepts and scenarios.
Joint International Conference on Serious Games (2018)
The ExerCube: Participatory Design of an Immersive Fitness Game Environment
This work described the research-based co-design process of the early stage ExerCube prototype and presents a first exploratory testing of the general idea and mechanics of the system.